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EXTRA STUFF: TUTORIALS

THE ULTIMATE SIMPOSE TUTORIAL: PART ONE: GETTING TO KNOW SIMPOSE

Learn about the ins and outs of SimPose with this handy tutorial!
 

GETTING TO KNOW SIMPOSE

Did you get your first copy of SimPose and become daunted by its interface? Don't worry-- SimPose is not hard to learn at all. However, it does take some getting used to, which is what this tutorial was designed for, to teach beginners the ins and outs of this terrific program. 

And what better way to start with the actual graphic user interface?
 
 

THE GRAPHIC USER INTERFACE OF SIMPOSE
Alright, let's get started. Here is a screenshot of SimPose when it's opened up. You will notice that the GUI of SimPose is broken down into two main areas:


 
 
TABS THE STAGE
A. The LIGHTS/ CAMERA TAB
Literally the "camera" and "studio lights" of SimPose. It gives you options of adjusting the stage that your sim will be posing on, such as the camera angle, how far or up close the sim will be onscreen, background colors, among other things.

B. CHARACTER TAB
This is the tab you click on to access the controls that bend, twist, and manipulate your sims.

C. SEQUENCING
This tab has to do with animation editing. Since this tutorial is about just posing sims, don't worry about it.

This is the canvas/ place where you will be controlling your sims. The stage is much like a TV or movie set, where you'll be able to use the controls of the game to add dramatic lighting, tilt the sims at an angle of your choice, or zoom in and out on them.

As you can see, each of the tabs allow you to access different controls in the program when you click them. Since you're new to all this, let's do a step by step overview of each tab.
 

GETTING TO KNOW THE LIGHTS/ CAMERA TAB

When you first open up Sim Pose, it's going to open with a default Sim female character in an aqua business suit, and with the LIGHTS/ CAMERA TAB selected. Immediately, this poor thing is going to be all off to the side at a weird angle  [>>]. That's because whenever you open SimPose, the camera automatically defaults to this angle (SW- or SouthWest). 

BTW, can you see which part of the LIGHTS/ CAMERA TAB controls the direction in which you tilt the camera? Yes, that's right--it's the menu labeled "VIEWPOINT AND ROTATION." When you click on the it, you will see a number of angles and camera directions with which to view your sims. When you choose any of the options from the drop down list, the camera angle will change accordingly. 

Obviously, you really don't want to pose your sim with the camera in such an awkward angle, so it's best to choose an angle and direction where she will be straight up and down and facing you. In this case you would choose-- and yes, I know it's confusing-- "Away." Why? Because for some reason, in SimPose v9.0, the options of "Faceing" and "Away" are mixed up. The Sim will face away from you if you choose "Faceing" and towards you, if you choose "Away."
 

THE SLIDERS

Alright... with that out of the way, now let me acquaint you with several of the sliders in the "Lights/ Camera" tab. 
 
THE SLIDERS WHAT THEY DO
PURPOSE: To move the camera up, down, sideways, or around the stage in order to zoom in or out, create tilted angles, or slide sims on and offscreen.

DIRECTION
Rotates the entire "world" 360 degrees, whether you have one sim or 4 on the stage. 

ELEVATION
Tilts the world away or towards you.

ZOOM
Does the obvious-- it zooms the Sims in and out. (Duh!)

OFFSET
Slides the sim in four different directions-- up, down, off to the left, or off to the right

LIGHTS/ CAMERA CONTROLS

One last part of the LIGHTS/ CAMERA TAB is the menu listed as CAMERA/ LIGHTS CONTROL. You'll see a number of options, such as "Ambient," "Light-1", etc. Don't worry about these for now-- we'll go back to explaining them in more detail later on in the tutorial. 

Alright, let's switch gears by switching over to the CHARACTER TAB, where the magic happens: -->
 
 


PAGE TWO: Getting to know the GUI (Character Tab)